HomeForum
Best View on: Firefox Chrome Opera Edge

[NEWS] Dios Mios Lite r 43

Hai una news? segnalala qua... potresti finire sul blog...

Moderatore: OmbraOscura

QUESTO POST TI E/' PIACIUTO? DILLO A TUTTI I TUOI AMICI!

Condividi su Facebook Facebook Condividi su Twitter Twitter Condividi su Orkut Orkut Condividi su MySpace MySpace Condividi su Delicious Delicious Condividi su Technorati Technorati
Avatar utente
V.I.P.
V.I.P.
    Windows XP Chrome
Messaggi: 2580
Iscritto il: 13/04/2010, 12:16
Grz inviati: 46 volte
Grz ricevuti: 432 volte
Sesso:
Messaggio [NEWS] Dios Mios Lite r 43 
Inviato: 14/02/2012, 9:34
Immagine


Arriva un nuovo aggiornamento del famoso tool conosciuto con nome in codice di DML creato dal coder Crediar; che vendette i sorgenti del programma ma continua ancora a lavorare dietro le quinte; ecco arrivare la release N. 43! In seguito le novità e tutti i changelog disponibili

Changelog:
Codice: Seleziona tutto
Révision 43
- patches the Windwaker Dungeon Map Freeze.

Révision 42 mod
- same as r42 just with a fix for Paper Mario RPG.

Révision 42
-added .gct cheat support, which is enabled by default and can be switched off
in global.h
-added a new define to let the debugger wait, debugger wait is off by default
-made the cbForStateBusy detection code more versatile
Note: The .gct file is to be placed at sd:/games/GZLE01/GZLE01.gct .
The .gct must not be large than 1840byte, otherwise it will not be used.

Révision 41
-added section about games that use audio streaming

Révision 40
-added wiki page about game issues.

Révision 39
-fixed a small bug that prevented to patch cbForStateBusy on games with .dols
or .elf files

Révision 38
-added basic(=not working) support for games with .elf files

Révision 37
-added a feature to test the speed of the SD card.
It is disabled by default and can be enabled via the SPEEDTEST define in global.h

Révision 36
-fixed random(!) disc read errors
-removed unused code
-fixed hook code
Note: This "only" fixed the random read errors, there might be games that get
read errors due other reasons, like Pokemon Colosseum which writes to the reserved area used by DML.
This concludes the deal from the video.

Révision 35
-fixed black screen issue

Révision 34
-fix for the error from r33

Révision 33
-writing the video mode changes to SRAM
-removed the remaining ehci code
-added the hack for Ikaruga's audio streaming, which is required with the current audio streaming handling

Révision 32
-restored loading retail GC discs with a sd card inserted

Révision 31
-restored retail disc support with no sd card inserted
-restored DVD-R access with gamecube homebrew
-minor code cleanup

Révision 30
-removed some old code
-updated video mode patch code

Révision 29
-video mode fixes for EUR

Révision 28
-removed cache system since new patch code is fast enough
-fixed video modes

Révision 27
-removed zelda-hack which "broke" saving
-added a define to switch between real nand and sneek nand build (real nand is default)
-added loading of DOLs and real disc support again
-changed video mode patching to always set PROG flags (doesn't affect people without PROG cables)

Révision 26
-replaced code with my version
This version is tested and working!

Révision 25
-fixed a bug which always turned off the wii after the first DVDRead

Révision 24
-removed old patch code

Révision 23
-added DVDInquiryAsync and DVDSeekAbsAsynPrio patches, which fixes fatal disc errors

Révision 22
-updated patch code
-improved SRAM patching for PAL60
-optimized main.dol/apploader detection code
It was a bit tricky to make the changes since my version is quite different, so
there could be some problems, which I will of course fix when they arise.


 
PER AVERE UNA VISUALE COMPLETA DELLE GUIDE: TUTTE LE GUIDE (CLICCAMI)
Immagine
Immagine

Immagine

Sponsor

Sponsor
 

Torna a HackWii.it News

Chi c’è in linea

Visitano il forum: Nessuno e 0 ospiti

cron